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Using Your Own Artwork
 
1. In your document, draw or import the artwork you want to use as a particle.
2. Convert the artwork to a symbol (press F8), give it a linkage identifier, and set it to export in the first frame. After you press Ok you can delete the movie clip from the stage, it will be used directly from the library. (HINT: In general it is best to set the registration for the movie clip to the center, that way the particle can be rotated on it's center)
3. Now that your artwork is prepared, select the component on the stage and switch to the Particle panel. Set the Particle Type to "Custom" and then type the linkage name that you gave to the particle artwork.
4. Publish. You should now see your artwork being spawned as particles
5. At this point it's up to you to do something cool with your particles. As an example, I did the following with two custom particles and some simple ActionScript. You can find the tutorial that describes how I achieved this effect in the Tutorials section.
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